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Final
Fantasy Adventure - A complete and unofficial Walkthrough/FAQ -
by "A" Tadeo |
Money and level up fast:
After arriving in Menos, find the weapon shop with the wind spear and
buy it. Go to the place with the four werewolves all lined in a row. Use
your wind spear at max gauge to throw your spear at the werewolves,
then finish them off. Doing this over and over will rack in the level
ups. The wolves come back immediately after you leave the
"square". Soon you will be able to throw the spear killing them
instantly. This also is a great way to boost your GP.
These are simple lists of stuff you might get.
List of Equipment
01. Sword : Broad
02. Sword : Silver
03. Sword : Blood
04. Sword : Ice
05. Sword : Dragon
06. Sword : Rusty
07. Sword : Excalibur
08. Axe : Battle
09. Axe : Were
10. Axe : Zeus
11. Flail : Chain
12. Flail : Flame
13. Spear : Wind
14. Spear : Thunder
15. Scythe : Sickle
16. Chain : Star
17. Armor : Bronze
18. Armor : Iron
19. Armor : Silver
20. Armor : Gold
21. Armor : Opal
22. Armor : Flame
23. Armor : Ice
24. Armor : Dragon
25. Armor : Samurai
26. Shield : Bronze
27. Shield : Iron
28. Shield : Silver
29. Shield : Gold
30. Shield : Opal
31. Shield : Flame
32. Shield : Ice
33. Shield : Dragon
34. Shield : Aegis
35. Helmet : Bronze
36. Helmet : Iron
37. Helmet : Silver
38. Helmet : Gold
39. Helmet : Opal
40. Helmet : Samurai
List of Items
01. Candy : Recovers 10 HP.
02. Cure : Recovers 30 HP.
03. X-Cure : Recovers 100 HP.
04. Ether : Recovers 10 MP.
05. X-Ether : Recovers 15 MP.
06. Elixir : Recovers all HP and MP.
07. Pure : Recovers poison.
08. Eyedrop : Recovers darkness.
09. Soft : Recovers stone.
10. Moogle : Does nothing.
11. Unicorn : Recovers poison, darkness, and stone.
12. Mattock : Breaks a pot, rock or wall.
13. Key : Unlocks a dungeon door.
14. Ruby : Sell for 100GP
15. Gold : Sell for 750GP
16. Opal : Sell for 1750GP
17. Pillow : Slep Magic.
18. Silence : Mute Magic.
19. Flame : Fire Magic.
20. Blaze : 2X Fire Magic.
21. Blizzard : Ice Magic.
22. Frost : 2X Ice Magic.
23. LitBolt : Lit Magic.
24. Thunder : 2X Lit Magic.
26. Nectar : Temporarily increases Power.
28. Stamina : Temporarily increases Stamina.
27. Wisdom : Temporarily increases Wisdom.
25. Will : Temporarily increases Will.
29. Crystal : Instantly fills the Will Meter.
30. Bronze Key : Required to enter Cave of Marsh.
31. Mirror :
32. Oil :
33. Silver :
34. Fang :
35. Amanda :
36. Bone Key :
Magic Spells
01. Cure : Recovers HP (2)
02. Heal : Recovers poison, darkness, and stone (1)
03. Slep : Enemies can fall asleep (2)
04. Mute : Enemies can't cast spells (2)
05. Fire : Fire Attack (1)
06. Ice : Ice Attack (2)
07. Lit : Lightning Attack (2)
08. Nuke : Nuclear Attack (3)
Defeat Golem:
In the cave where you enter a certain passage and it takes you back to
the beginning of the cave, go straight (from the beginning). You will
come to a locked door. Through the door is Golem, who you can't
hurt, and a robot. In order to defeat him continue on through the cave
'till you end up outside. From outside you will see a passage going
right, when you enter you will fight a giant
cyclops. After you defeat him he gives you the Star (A.K.A Moring Star).
Then go back to fight Golem and use the star against him to destroy
him.
Dime Tower:
To find the Dime Tower, go to the land with the crystal plants. You
need the Blood Sword and the Magic of Nuke. Go to the screen at the
water's edge where there are only two crystal plants East to
West apart from each other. WARNING: you may lose hit points at this
part. Use the Magic of Nuke and shoot the crystal plant that is to the right
of the screen. A hole will open where the crystal was. Inside is
the key to opening the Dime Tower.
Cave of Medusa:
The Cave of Medusa (this is when you have to find the special
oasis) is located at the oasis where there are 2 palm trees with 1
space between them. When you find this oasis, walk a figure-8 pattern
around the trees, and be sure you're NOT riding your Chocobo. Try going
both directions.
Break down walls without wasting a mattock:
If you have the weapon "star" you can break down walls in
dungeons without wasting a mattock. |
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