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Press the ENTER key then enter one of the
following cheats:
autowin!-Win Instantly
dolemite-Soldiers are invincible
paul haney sees all-Show enemy soldiers
toggle bottombar-Switch bottom display
set_campaign-Select Campaign (See Below)
Add one of these to the set_campaign cheat above
Angola_tutorial
Angola
Romania
Kola
Caribbean
Kola_2
Ecuador
Peru
Angola_2
Bug Exploitation:- Go to Multiplayer and host a new game. It can be any
connection. When you get to change the game settings, one of the menus
let's you set unlimited ammo. Start the multiplayer game and then quit
it. Load an old game or start a new one and you should have unlimited
ammo, as well as unlimited grenades. You only have to do this once each
time you start the game.
Get Unlimited Ammo:- Do the multiplayer option and host a new game. Use
any connection. Now set unlimited ammo on one of the menus. Start the
multiplayer game then exit it. Now you can load a saved game or start a
new one and have unlimited grenades and ammo.
The game uses a check digit to verify the save game is intact. Luckily
the name is added into this as well. So we will lower the name value and
raise the skill values.
1. In your game, change the name of your character to 'zzzzzzz'. Small
z's will give the most useful points in this cheat, as you will be
changing them to capital 'A' in the hex editor.
Note: It may be easier if you write down the ability values of each
character you plan on editing. It will help you find them better.
2. Save your game in a new slot.
3. Open the save game with a hex editor.
4. Below is an example of the file starting at byte 1. It is 'Jodi
Detonate Fox'. The middle name has already been changed to z's.
1D 00 00 00 01 00 00 00 32 00 00 00 32 00 00 00 ........c...c...
32 00 00 00 9F 00 00 00 02 00 00 00 01 00 00 00 c...............
32 00 00 00 4A 6F 64 69 20 7A 7A 7A 7A 7A 7A 7A c...Jodi zzzzzzz
7A 20 46 6F 78 00 00 00 00 00 00 00 00 00 00 00 z Fox...........
00 00 7A 7A 7A 7A 7A 7A 7A 7A 00 00 00 00 00 01 ..zzzzzzzz......
5. At byte 9 is the hex value '32'. This is decimal 50. This position
holds the Reactions.
6. At byte 13 is the hex value '32'. This position holds the Accuracy.
7. At byte 17 is the hex value '32'. This position holds the Stealth.
8. At byte 33 is the hex value '32'. This position holds the character
special ability.
9. Now, for every point you increase the above skills, you must decrease
the z's. (hex value 7A) But only go down to a capital 'A'. (hex value
41) You have two sets of small z's. That is more than enough to increase
your skills to 100 each.
10. I left out health. Use your experience to raise it.
I assume if you found the check digit, this would be an easier task, but
for quick and dirty, this works fine. You could probably also look for
your inventory values and change them the same way. |
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