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PC, Windows XP | Windows Vista Games Diablo Cheats, Codes, Hints, Tips and Walkthroughs
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PC Strategy Guides Canada:  Sony Playstation2 Diablo Official Games Strategy Guides Books
UK:           Sony Playstation2 Diablo Official Games Strategy Guides Books
USA:         Sony Playstation2 Diablo Official Games Strategy Guides Books
Diablo FAQ  - by Joseph Christopher
Diablo FAQ - by Stinger
The Unofficial Diablo Player Guide - by Edward Kenworthy
List of Diablo Quests (spoilers) - by Roger Avedon
USA>  Diablo (Value Series): Official Strategy Guide
Europe>  Diablo (Value Series): Official Strategy Guide
Canada>  Diablo (Value Series): Official Strategy Guide
Unlimited books and Elixir potions  -  U have to just buy a book of any kind of magic [eg:book of firebolt,etc],once you have bought just duplicate it and you would get the same book same time and you would gain a spell level up after reading every book.It is a real profit because a more level up, the more that spell level will increase and will take less mana and more damage.NOTE:This code will need a high nos of magic. This cheat could effectively work with Sorcerer

Just do the same thing with the Exilirs potions [eg:elixir of strength etc].Buy the Exilir potions from Andria or pepin for 5000 gold and duplicate the item and use it. Only buying one Exilir potion could waste money and will increase only one attribute ,so i think this is a very helpful hint.

Duplicate items:  Drop any item on the ground and walk back about five spaces. Make sure you have room in your inventory for two of the items. Click on the item and right when you are picking it up click on any of the items in your belt (the belt is the area that has 8 spaces for potions and scrolls.) If you did it right the box where it names the thing your clicker is on should name the thing you are trying to duplicate. Press the hotkey for inventory (I) and put it in your inventory. The original item should already be in your inventory. Make sure your inventory is closed while duplicating until you put the item in.

Abandoned Shrine:  Go for it, +2 dex, no penalty. Creepy Shrine: Go for it, +2 str, no penalty.

Cryptic:  Full mana ball, useful. If you're surrounded in a corridor and you have telekinesis, you can also wipe out a ton of enemies that way from the Nova.

Divine:  Gives you free potions, use it :)

Eerie:  Despite the message, it's +2 to Magic with no penalities.

Eldritch:  Before using it, go to town and buy as many regular/full healing potions as you can. Then use the shrine. They'll all become Rejuvenation potions. If you don't want to use them, you can sell them for 70 gold profit on the regular, and 100 (I think) gold profit on the fulls.

Enchanted:  Unless you've only got one or two spells, use it. It's easy to recover one spell level for one particular spell, it's hard to gain a level for 10+ spells. Very nice for Sorcerers and Rogues.

Fascinating Shrine:  Avoid like the Plague. The +2 spell level isn't worth the permanent Mana loss.

Glimmering Shrine:  Use, but beforehand, have everyone in your party give all their unidentified equipment to you.

Gloomy:  Have everyone give you their armor, but drop all weapons before use.

Hidden:  Unless you've got very low durability equipment you don't want to accidentally weaken, use it. Also, if you want to make a specific item stronger, drop everything but that item and a generic item found on the floor. 50/50 chance you'll get lucky (very useful with a Thinking Cap).

Holy:  Your choice, it really doesn't matter (it's only like casting phasing).

Magical:  If you're a warrior or a rogue with low magic, it may not be worth it. If you're a high level Rogue or Sorcerer, go for it.

Mysterious:  It's your choice. Personally, I avoid all the shrines that lower stats, even if they do raise one or more.

Ornate:  Avoid. Holy Bolt's easy enough to raise levels, but the mana loss is permanent.

Quiet:  Unless someone else in your party needs it badly, use it. +2 to vitality, no penalities.

Religious:  Before using it, have everyone give you their weapons to repair.

Sacred:  Avoid as well, as the spell levels aren't worth the mana loss.

Secluded:  Sure, a full map's always worth having (even if you can't tell where you haven't been yet anymore).

Spiritual:  If you're low on money, empty your pockets before using. If you're rich enough, you can just ignore it (it's usually only around 700 gold).

Spooky:  If you can, have someone else use the shrine so you get potions ;) Always worth using.

Stone:  Useless unless you have staves. If more than one person has them, empty the staff before using, and give all of them to one person, who uses the shrine.

Tainted:  From my experience, people hate it when their stats change without their prior approval, and this shrine'll do that. Ask before using (I usually avoid using it).

Weird:  Have everyone give the user of the shrine their weapons before using it.

Blood Fountain/Purifying Spring:  Sure, use it all you want. It's unlimited use, free Health/Mana recovery.

Fountain of Tears:  It's your choice, but I always avoid the shrines/objects that lower my stats and raise others.

Goat Shrine/Cauldron:  Once again, personal choice. I think it's too risky, although 9 out of 10 times I use a Goat Shrine, I got Mana Shield. Choose for yourself.
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