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PC, Windows XP | Windows Vista Games Sims 2: Glamour Life Stuff, The Cheats, Codes, Hints, Tips and Walkthroughs
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PC Strategy Guides Canada:  Sony Playstation2 Sims 2: Glamour Life Stuff, The Official Games Strategy Guides Books
UK:           Sony Playstation2 Sims 2: Glamour Life Stuff, The Official Games Strategy Guides Books
USA:         Sony Playstation2 Sims 2: Glamour Life Stuff, The Official Games Strategy Guides Books

Press [Ctrl] + [Shift] + C during game play to display the console window.

Code: Result:

Kaching 1,000 more Simoleons
motherlode 50,000 more Simoleons
roofslopeangle <15-75> Adjust angle of all roofs on the lot
gameVersion After typing expand, will you see the game version in the cheat box
familyfunds <family name> <number> Assign money value to a family from the neighborhood level
floatProp tvVolume <0.0-1.0> Change television volume; default is 0.5
exit Close console window
setLotLightingFile <filename> Create a new lighting file with specific lot lighting values.
unlockCareerRewards Currently selected Sim gains access to all career reward objects in the catalog
help <cheat command> Display information about indicated cheat
boolProp enablePostProcessing <true or false> Enable postprocessing cheats; requires video card that supports pixel shaders
agesimscheat on Enables aging cheat when shift clicking on other Sims
expand Expand or contract console window
aspirationLevel <0-5> Give aspiration reward points to currently selected Sim
twinzr2cute or twinsr2cute Have twins when baby is born
boolprop ShowLotPackageFilename <true or false> In neighborhood, shows filename of house when lot is highlighted
Vsync <on or off> Increase game performance with some graphics glitches
help List most cheat codes
StretchSkeleton <number> Make Sims larger or smaller; 1.0 is normal
showHeadlines <on or off> Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible
maxMotives Maximum motive bars of all Sims on lot
Stops or starts motive decay for all Sims on lot motiveDecay <on or off>
intprop censorgridsize 0 No censor; set to 8 to return to normal
moveObjects <on or off> Objects can be placed anywhere in buy and build modes; hand tool can move any object
aging <on or off> Prevent Sims from aging
deleteAllCharacters Remove all Sims; use in neighborhood view
aspirationPoints <number> Set aspiration level for currently selected Sim
boolprop lotTerrainLighting <true or false> Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles <true or false> Set to false to place floor tiles outside lot
boolProp snapObjectsToGrid <true or false> Set to false to place objects out of grid
boolprop constrainFloorElevation <true or false> Set to false to raise and lower floor even when covered with objects
boolprop displayNeighborhoodRoadsWithModel <true or false> Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints <true or false> Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps <true or false> Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows <true or false> Set to false to remove removes shadows on objects outside house
boolprop lotWater <true or false> Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads <true or false> Set to false to remove roads from neighborhood
boolProp guob <true or false> Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater <true or false> Set to false to remove water from neighborhood
boolprop displayLotImposters <true or false> Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora <true or false> Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes <true or false> Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact <true or false> Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel <true or false> Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn <true or false> Set to true to light up objects continuously instead of only when used
boolProp displayPaths <true or false> Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode <true or false> Set to trueto show lot information
slowMotion <0-8> Slow motion; 0 is normal, 8 is slowest
lockAspiration <on or off> Stops aspiration decay or gain for all Sims on lot
autoPatch <on or off> Toggle automatic game updates
boolprop showFloorGrid <true or false> Toggle grid in build or buy mode
boolProp simShadows <true or false> Toggle shadows for Sims
TerrainType <desert or temperate> Toggle terrain types; use in neighborhood view
faceBlendLimits <on or off> Turn off facial DNA blending in Create A Sim
intProp maxNumOfVisitingSims <number> Use in neighborhood screen to invite more guests with a party

Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code.

Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.

Code: Result:

bloom <r g b x> Blur effect; red, green, blue value must be between 0 and 255, and x (bloom) between 0.0 and 1.0
vignette <centerX centerY x> Centered blur effect; centerX and centerY are screen coordinates; x (vignette) must be between 0.0 and 1.0
filmGrain <0.0-1.0> Grainy screen effect
letterBox <0.0-0.4> Letterbox screen effect

Start the game with one of the following command line parameters:

Code: Result:

-nosound Disable sound
-f Full screen
-r<width>x<height> Set screen resolution
-w Windowed screen

Display frame rate - Press [Ctrl] + [Shift] + S during game play to toggle the display of the current frame rate.

Terrain types - The following terrain types can be used in Neighborhood creation with the terraintype and nhdregiontype codes.

- terraintype desert
- terraintype concrete
- nhdregiontype desert
- nhdregiontype concrete

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