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Defeating the Caledonian Boar -
If you are so inclined to venture off the big ledge to find a hunter
listening for the big boar, you'll have to stock up on spears to help him
out. You'll also find those boar traps come in handy. Pick up the boar
traps and proceed directly south through the small tunnel in the bushes.
Then go west a couple of paces until you run into the spear salesman. If
you have money, he'll sell you spears, and you better get them now, before
the boar finds him. After you've stocked up on spears (if you're lucky
enough to have avoided the big boar), move back into the main area where
you first saw the hunter and get ready. The Caledonian Boar will neatly
burn passageways in the hedges that make nifty little mazes to
go round-and-round. This makes it really easy to lay traps and stand in a
convenient place to throw spears at the boar when he's busy spitting fire.
Keep this up and he'll soon go out in a blaze of glory with a defeated
cry. If you're ambitious and running low on health, there's a heart that
will restore your health in a blocked area just northwest of the main
landing where you first saw the hunter. Run up to that area, hoping the
boar will follow and get him in a position to burn an opening into the
ledge. Once he's done that and moved on to another area, pic up the heart
and use it if you need to.
Faster, Faster -
Some boats go faster if you can get the workers to pick up their pace. The
best way to get them to row at a faster speed is to get the pacemaker to
let you help. Just get right in there and hit the drum, the faster you hit
the drum, the faster they row and the quicker you get to your anticipated
location! With Atlanta, just hit the drum with your bow and arrow. With
Herc, use your club.
With Jason, use your basic attack.
How to Find Save Game Scribes -
To save a game you must find a scribe who will record your journey for a
drachma or two. Here's how to find the first scribe: After you battle the
skeletons and find yourself swimming in a pool of water at the bottom of
a waterfall, proceed directly south from that waterfall. You'll have to
navigate past some pesky Hags and a dilapidated, overturned boat, but
there's a scribe hiding out just past a ledge you'll find. Jump down off
the ledge, get rid of the skeleton henchmen and save your game because
you're about to fight the Caledonian Boar!
Level One Walkthrough -
After starting your adventure and defeating one Cyclops, you'll
immediately notice another annoying giant perched on the ledge as you
round the corner. If you're playing Herc or Jason, you'll find, much to
your dismay, that spears and special attacks don't reach up where
the Cyclops is standing. If you're playing Atlanta, you're at a particular
advantage with her arrow-barrage. Hold down
the attack button, place the crosshairs over the Cyclops and let it go.
After four special attacks, the Cyclops will no longer remain standing!
This particular enemy (as with many others throughout the game), once
defeated, offers a special reward that can be collected at the nearest
Bonus Pedestal. Once you've defeated the enemies in this area, you'll come
across a gate. Once through that gate, you'll see the first Bonus Pedestal
in the game, and if you have defeated that Cyclops, you will see one
drachma bonus waiting to be taken.
Minotor Madness -
There are many ways 2 beat the minotor. The easiest way is 2 go into the
small room in the upper left part of the labyrinth with the old dude
selling pepper breath. Track down the monitor once he finds u go back 2
the room slowly and he will follow you. He won't be able 2 fit through the
doorway so he will run around in circles unsuccessfully trying 2 get
inside. While he is doing that whoever u are playing with should stand
near the doorway (not inside the doorway) and use their special attack
which is holding down the attack button and letting go. If there r 2
players and 1 person is Atlanta, She should stand a little bit behind the
other player, aim and then shoot her barrage of arrows.
Unlimited Gyros -
When you're in CRETE you'll find one gyro. Pick it up, go down the walkway
until the music changes, then return and take another. Keep doing this
until your stock is full. |
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