Becoming a vampire - Before becoming a vampire, it is recommended that
you become a member of the Mages Guild, have access to the Arcane
University, and either a member of the Dark Brotherhood or started the
Order of Virtuous Blood quest.
Benefits and weaknesses of being a vampire - Vampires get a boost in
many of their stats and abilities. The increase in abilities of a
vampire is not determined by how much he sleeps but by how much he goes
without feeding. Not exactly, but for each day a vampire goes without
feeding, he will get a 5 point increase to his vampire stats and skills.
To receive these increases the vampire must sleep or wait. The game will
notify you of these stat boosts. If the vampire is well fed, light will
not harm him, but he will have 25% weakness to fire. After the first
stat boost (which boosts vampire stats from 5 to 10), he will loose this
weakness to fire. By looking under the magic tab, then the last of the
five tabs in the magic section, one can see all the current effects on
his character. The first thing is a "vampire meter" that has a
percentage of how much one is a vampire (25% increments, starting at 25%
going up to 100 in four stages). Depending on how high that percentage
is, the sun will do more or less damage to you, from Sun Damage 1 all
the way to 8. Furthermore, the time of the day is also important for sun
damage. At dusk and dawn the damage dealt is very small, even to a 100%
vampire. However, noon is a very dangerous time for a full vampire as he
will have just enough time to run from one house on one side of the
street to the other (depending on how much life he has). The stats that
being a vampire increases are: Vampire Stats, Strength, Speed,
Willpower, Sneak, Mysticism, Illusion, Hand to Hand, Destruction,
Athletics, Acrobatics, and Resist Normal Weapons. Depending on which
stage of the vampire you are in, you will get from 5 to 20 points in
each of these stats (25% vampire = 5 points; 25% vampire = base vampire,
fully fed). Other special stats or skills get added depending on the
vampire level. Vampire Skills that are always present are: Hunter's
Sight (Nighteye and Detect Life), Resist Disease 100%, and Resist
Paralysis 100%.
Dark Brotherhood Story: Become a member of the Dark Brotherhood by
killing an innocent person, going to sleep in an inn, traveling to the
Inn of Ill Omen, and killing Rufio. Travel to the Sanctuary and talk to
Vicente and finish all of his contracts. He will then ask if you wish to
become a vampire. Say "Yes", then sleep on the slab. When you wake up,
sleep again for twenty four hours three times. You are now a
full-fledged vampire.
Order Of Virtuous Blood Story: It is not required to begin the quest,
but if you do the vampires will be easier to kill. If you have not,
travel along the river just to the east of Imperial City until you find
a cave. Go in and you should find lots of vampires. Attack one and let
it hit you a few times. Kill it, then go back to Imperial City. Get a
room in an inn and sleep for twenty four hours three times. You are now
a full-fledged vampire.
Vampire 25%
Weakness to Fire: 20
+5 to all of the vampire stats
Vamipre 50%
Vampiric Seduction (charm on touch)
+10 to all of the vampire stats
Vampire 75%
Reign of Terror (fear)
+15 to all of the vampire stats
Vampire 100%
Embrace of Shadows (Invisibility + Night Eye)
+20 to all of the vampire stats
Note: Most people and merchants will not talk to you in this form.
At base level you get +5 to Strength, Willpower, Speed, Acrobatics,
Athletics, Destruction, Hand 2 Hand, Illusion, Mysticism, and Sneak. You
also get a resistance to disease and paralysis, and a small resistance
to normal weapons. For every day you go without feeding (up to a maximum
of four days), your boosted skills will go up by an additional 5, as
will your resistance to normal weapons. You also get a spell for each of
the four days; on day one Hunter's Sight (Night Eye/Detect life), on day
two Vampire's Seduction (Charm), on day three Reign of Terror
(silence/demoralise area), and finally on day four Embrace of the
Shadows (180 seconds Invisibliity, 90 seconds Night Eye). The weaknesses
are, on day one (within 24 hours of last feeding) weakness to fire, you
are safe from the sun; on day two (48 hours from last feeding), burn in
sunlight; on day three (72 hours from last feeding), increased damage
from sun; and on day four (over 96 hours from last feeding), everyone
will recognize you as a vampire and most will not interact with you and
there will be another increase in sun damage.
Bonuses from quest items retained - There is a quest in the Mage Guild
that requires you to enter a Mage's dream name "Through A Nightmare,
Darkly" for Henantier. As soon as you enter, the text states that you
lost all your items but will keep your skill levels. However, if you
have a quest item such as the Ring Of The Vipereye or Boots Of
Springheel Jack, you will keep the bonuses, even after you get out of
the dream and get your items back. The items will not be equipped but
the skill bonus will still be there. You cannot re-equip the items, but
you can equip other rings or boots and get their bonuses as well.
Completing the Brother Good Betrayed quest - When you are in Bruma, the
house on the right behind the temple (coming from the east gate) will
have a guard in front of it. The guard will tell you that someone has
been murdered. Later when you go in, there will be a woman and two
guards. One of the guards will allow you to have a dialogue menu so you
can choose a response. You may have to bribe the guard to let you
conduct your own investigation. After you talk to the woman, she will
tell you that her husband was murdered by a vampire hunter (though she
does not think he was a vampire). She will tell you to find out more by
locating the vampire hunter. To find where he is you can just talk to
innkeepers, but he will always be in the Sac And Tap to the left of the
east gate. Do not bribe the owner of the Sac And Tap because he will
never tell you where he is. To get him to give you the key to the
vampire hunter's room, get the Charm spell in the basement of the house
of the widow. Use it on the Sac And Tap owner and he will happily give
you the key. When you go into his room in the back, there is a book
behind a table. Take the book to the guard you talked to at the widow's
house. He will then tell you to meet him outside the Sac And Tap. Once
you do this, he will tell you that the vampire hunter has made a break
for a cave beyond the town. You may find three guards in the fields
killing each other. If you see this happening, you may want to wait it
out and take their armor. There also may be one or two bandits on the
way that are relatively easy to defeat. You will need a very high
Acrobatic or Agility skill for the next part. Immediately after you see
the vampire hunter stepping out of the side cave, shoot a fireball or
snowball at him then run out of the cave. He should follow you. Keep
running all the way back to Bruma. If you go in, he will follow and the
guards will take him out. It is easier to get away from the vampire
hunter if you jump as much as you can and quickly run in a zig-zag
pattern. It will also be helpful if you cast healing or protecting
spells on yourself during the sprint back to Bruma. If done correctly,
you can finish the mission with very little skill or strength.
Cure for vampiricy - You must first have acceess to Arcane University.
Go in and talk to the mage and he will tell you to talk to a man in
Skingrad. Do as he says and run errands for whoever you need to talk to.
Eventually you will be allowed to get rid of your vampiricy.
Different weapons in Taking Care Of Lex quest - While doing the "Taking
Care Of Lex" quest for the Thieves Guild, you must scald the paper with
Lex's seal. Just beside the desk where the seal is, you will see a
chest. If you come in the door directly behind the chest, you will get
an Elven longsword, Glass longsword, Orcish helmet, and a Mythril sheild.
If you come in from the door upstairs, you will get an Elven longsword
and Dwarven greaves. If you come in the exact entrance, you will not be
able to open the chest.
Duplicate items - Equip a bow and any set of arrows, then draw your bow
back. While it is drawn back, go to the inventory screen. Select the
arrows that you are using, then go to the item to be duplicated. Drop
the item, then leave the equipment screen and resume the game. The item
that you dropped will be duplicated. You can pick up all the duplicates
and use or sell them. The amount of copies of an item you make depends
on how many arrows you have equipped. For example, 10 arrows allows 10
copies. This works with most, but not all, items and weapons. Note: Do
not try to duplicate more than 250 copies of an item or the game may
freeze.
Easily completion of Independent Thievery requirements - Use the
following trick to easily complete the "Independent Thievery"
requirements and get easy gold. Take a very valuable item such as the
Skeleton Key (from the Nocturnal Daedric Shrine quest) and use the
"Duplicate items" trick. Go to any merchant and sell the duplicates. If
you sell the items to a Thieves Guild fence, you should have the
required amount for most of the remaining quests in no time.
Easy Acrobatics skill - While moving around on foot, just keep jumping
instead of walking to your desired location to easily increase your
Acrobatics skill.
Easy Alchemy skill - Steal a mortar and pestle. Steal a lot of food
items and turn them into potions. It should not take too long to reach
the Master level.
Use the "Duplicate items" trick to duplicate two different types of food
(such as apples and lettuce or other fruits). Try to get over 100 of
each food. Then, use a mortar and pestle to create potions from the
food. Repeatedly make potions as quick as possible with the duplicated
food. When you run out of food to make the potions, just duplicate some
more and repeat the process. It is possible to get your Alchemy skill to
Master in ten minutes or less.
Easy Alteration skill - To get quickly increase your Alteration skill,
make sure you have these spells: Open Average Lock, Open Easy Lock, and
Open Very Easy Lock. Then, find a chest that you would normaly need a
key or have to lockpick. Use the opposite spell of the chest. For
example, if the chest requires the easy spell, use the very easy spell
on it. Make sure you have some Magicka potions or you can just wait an
hour every time you exhaust your Magicka supply. In a short period of
time you will have leveled your Alteration skill dramaticaly.
Easy Armor skill - There is a woman named Arvena Thelas in the town of
Anvil who has four rats in her basement (the same as the first Fighter's
Guild quest). If your level is high enough that rats do not cause you
significant damage, you can break into her house, annoy the rats by
punching them (or casting drain fatigue spells if your punch is too
strong), then letting all four rats attack you while occasionally
casting a heal spell. This is also useful for raising your Block skill,
and is much easier than repeatedly causing summoned monsters to attack
you.
Easy Athletics skill - Get an enchanted amulet, ring, or other item you
can enchant with Water Breathing. Make sure it is a constant effect.
Equip the item with Water Breathing, then jump in some water. Swim to
the bottom, then hold [Up] to keep swimming into the floor. Your
Athletics skill will greatly increase in just five minutes.
Easy Conjuration skill - Near the town of Bruna, go east, then
southeast. If you reach The Red Ruby Cave you went too far. You will
need to go back west slightly. You should see a shrine, that once
activated, will give you Conjuration points as well as a temporary bound
weapon and/or greaves. You can keep activating the shrine every 24
hours. Wait in front of it for 24 hours, then activate it again. Repeat
this as many times as desired.
Easy Ebony and Umbra Sword - Go to the Arena and get a few claymores.
Then, go directly south of the Imperial Waterfront to a place called the
Old Bridge. Move west and follow the road until you reach a ruin that
starts with a "V". Go inside and get past the minor creatures. You will
find a girl named Umbra. There is one broken pillar in the room. Use the
bench next to it to jump on top of it, then stand at the edge. Use a
ranged attack to have her start attacking you. Then, take out the
claymore and just start hitting her. She has a lot of health and does a
lot of damage -- do not fall off the pillar. If done correctly, you will
have full Ebony and a great sword without getting touched.
Easy experience - This trick requires that your character has a major
skill of Sneak and either Destruction or Alteration. If your skills are
Sneak and Destruction, gain access to Arcane University. Go to the area
to make spells. Make a Drain Health spell that is set to "Self" and only
uses 1 Magicka. Then, go upstairs. Go into Sneak mode and just run into
the wall without stopping. Activate the magic spell repeatedly to gain
levels quickly. Note: When you activate the magic spell it will seem as
if it is hurting you, but it is not. If your skills are Sneak and
Alteration, go into a room with a container (for example, cupboard,
drawers, etc.). Run into the container in Sneak mode and use a "open
very easy lock" repeatedly on the container.
Use the following trick for easy experience in Leyawiin (Blade, Blunt,
Destruction, Hand-To-Hand, Marksman, and Sneak). Go to Leyawiin and find
Rosentia Gallenus' House. She has four Scamps. You can kill them and
more will respawn. Sneak attack with a blade, mace, or hand-to-hand.
Then, use a bow and cast fire. Note: If you use your bow, the arrows are
hard to get back. If you finish the quest you cannot do this anymore.
Go to Cloud Ruler Temple northwest of Bruma. Walk up the big stairs and
you will see two Blades sparing. Stand close to them for a minute and
your Blade and Block skills will increase by 2. Note: This can only be
done once.
Easy gold - A quick way to get gold without stealing or fighting for it
is to join a guild. When you join a guild you will have access to a
number of guild halls all over Tamriel. You can pick up nearly any item
in the various guilds without making it a crime, and without labeling
your items as stolen. By doing this you can just loot the guild halls
and sell them to the closest merchant for an easy profit.
Defeat Caminalda on the Anvil Recommendation quest for the mages guild,
then search her body for gold and her room key for the inn. Use her room
key on the upper door in the inn. You will find a treasure chest in the
back of the room. Open the unlocked chest to get all the gold inside.
Easy Hand-To-Hand skill - This trick requires that your character has
100% or more Invisibility or Chameleon. This is done by either
enchanting a number of armor, rings, or amulets, or you can enter an
Oblivion Gate and keep reloading the game until you find the Sigil Stone
that offers Silence and Chameleon. After you get that stone, use the
"Duplicate items" trick to instantly enchant your items without having
to find Soul Gems and Souls. Once you have Invisibility, go up to a
guard and start beating him up using hand-to-hand combat. When he dies,
more guards will keep spawning. You can just keep beating on them. You
can also find a character that is marked with a crown that will not die,
and only becomes unconscious. Because they do not see you, it is not
bad. Also, they never die, so you can endlessly beat on them until you
master Hand-To-Hand. Your skill increases about every 20 seconds or
more, depending on how high your skill level already is.
Go to the Arena district in the Imperial City. Look for two NPCs
fighting. Stand close to them for a minute and your Hand-To-Hand skill
will increase by 5. Note: This can only be done once.
Easy Imperial Arena - Get a bow or some decent spells. Make sure you
have at least 30 in Acrobatics. Immediately after the gate drops, run to
your right, to where the right gate meets the fence. Jump onto the stone
piece that juts out, then jump again to get on top of the little piece
sticking out above it. Once on top, turn and fire on your helpless
victims. When you have to fight mages or archers, stay on the ground and
strafe behind the four central pillars for easy kills.
Once you are a Champion in the Arena, talk to the Grand Champion about
his nobility and how he needs proof of his nobility. He will send you on
a quest to Crowhaven and give you a key. Use the fast travel system to
get to Anvil. You will then need to travel northwest to get to the
Crowhaven ruin. Beware of the skeleton archer and skeleton guardian. The
archer is easy, but the guardian is not. Just block and strike and you
will eventually kill the guardian. Once you get inside the ruin, watch
out for wolves. There will be one to the right as you enter. Just follow
the path through the ruin, killing the wolves and skeleton archers. When
you get to the gate that needs a key, use the key the Grand Champ gave
you to unlock it. Walk through the gate and the only monster will be a
half naked man with an Elven dagger. Take your time and block and strike
twice. Do not underestimate the little dagger. Once he is dead, find the
journal and your quest will be updated. When you go out of the gate that
you unlocked with the key, there is a door down to your left. Beware, as
there are three vampires and one wolf. The vampires will give you a
disease. There is not anything special down here, and is an optional
area . Exit the ruin and fast travel back to the Arena. Talk to the
Grand Championand he will become extremely depressed and not want to
live. Challenge him in the arena. Talk to Ysabela about the challenge.
Go up to the Arena. Once the gates drop he will charge at you. However,
he will not attack you. He will tell you to kill him to put him out of
his misery. Hack away at him. Once he dies you will get an Elven
longsword and Dwarven shield (heavy). Bring back his Raiment Of Valor to
get your own.
Easy items - Enter any store, but do not break in. Find a location where
it is dark enough so that when you crouch down, the eye becomes
transparent. Then, find items laying around the store (weapons and armor
shop) and punch them into the dark corner. Crouch down and pick it up
undetected. This is usefull for advancing in the Theives Guild.
If you try and kill important people (for example, counts and leaders of
guilds), instead of dying they will become unconscious. There is a way
to use this to your advantage. Find someone important in the game and
try to kill that person in one shot (a power attack with a sword is
recommended). When they fall unconscious, immediately go into Sneak mode
and keep trying to steal from them. Eventually it will work. Note: Try
to steal from them as fast as possible because if you do it while they
are getting up you can get caught. You will have no bounty on your head
and no one disliking you any more than they did before.
Easy kills in The Purification quest - While doing the "The
Purification" quest for the Dark Brotherhood, use the following trick to
easily kill some of the members in the santuary such as Ocheeva and
Vincent. First, get your Disposition with them as high as possible, then
sneak attack them with a dagger. Before they have a time to retaliate,
propose a yeild. You can attack and yeild repetedly until they are
killed.
Easy kills with Nord race - Select the Nord as your race and choose The
Lover as you star pattern. Get an enemy down a little bit in health,
then use The Lover's star pattern ability to stun them. While they are
stunned, hit them with Nordic Frost. This will kill almost all enemies
and works well as a finisher.
Easy lockpick use - While unlocking a door, press Up on a key, then
immediately pause the game afterwards. Look at the tab you raised up. If
it is mostly up and about to reach the top, resume the game and do it
again. If it is mostly half-way or mostly down, resume the game and
immediately press [Space]. You should have that tab done. Continue on
with the next tab. This might require a few attempts, but after you have
done it once it should be easy.
Easy lockpicks and Sneak level - When you are at Imperial Water Front
Garden to join the Thieves Guild, you can steal lockpicks from Armand
Christope. After you steal all his lockpicks, if you go to diologue and
buy lockpicks that he does not have they will still appear in your
inventory. Then, go into Sneak mode and steal back your money. Repeat as
many times as desired for free lockpicks and to increase your Sneak
level.
Easy magic skills - Successfully complete all the Mage Guild
Recommendation Quests to gain access to Arcane University. Then, buy the
cheapest spell you can find for each of the magic based skills
(Illusion, Conjuration, Alteration, Mysticism, Restoration, and
Destruction). For Destruction, a Drain Spell is recommended. Go to where
you make your own spells and select a spell. Make it so you only use up
1 Magicka and the spell is on "Self". Name the spell and create it. Do
this with all the other types of magic based skills then make them all
on "Self", including Destruction. If you used a Drain spell, when you
use it on yourself it may appear you took damage but you do not, because
you drain it from yourself to yourself. Cast the spells all the time
when you are walking around or whenever possible. Your skills will
increase quickly without having to wait between spellcastings. Note:
This trick will only work if the spells are cast on "Self". Spells do
not count towards experience unless they have an effect on something.
Easy skill bonuses - Successfully complete all the Mage Guild
Recommendation Quests to gain access to Arcane University. Then, create
a Fortify Skill 100 spell that lasts for a few seconds on-self for
Mercantile and/or Armorer. With the Mercantile spell, cast it in front
of a merchant, activate them, and you will be able to invest 500 gold at
their store without being a Master in Mercantile. In addition, you can
drive harder bargains. For Armorer, cast the spell and then equip an
Armorer's Hammer. Your hammer can be used infinitely without being a
Master Armorer. You cannot, however, repair magical items without having
legitimately reached the Journeyman Armorer level. Similar spells can be
created for other attributes and/or skills: Personality and Speechcraft
for raising people's dispositions, Security for picking any lock, etc.
Easy Sneak skill - An easy way to increase your Sneak skill is to find
someone who is sleeping. Find a wall that they are near, then run
against the wall while sneaking. As long as no one can see you, your
skill will increase until the person wakes. If this happens, wait until
night and allow them go back to sleep.
When you have the option to join the Thieves Guild by meeting Armand
Christope at the Imperial Water Front garden around 11 p.m., accept his
task. He will offer you the option to buy lockpicks, but do not buy any.
Go into Sneak mode and get behind him. Not only will you get the
lockpicks from him, you can also repeatedly pickpocket him to build up
your Sneak skill. He will just tell you to go ahead, and that he does
not need it anyway.
After the assassination of Emperor Uriel Septim (during the opening
mission), leave the Emperor's body with one of his guards, Baurus. Walk
down the newly revealed "secret" passage, then turn around. You should
still be able to see Emperor Septim's body and part of Baurus. Walk to
the nearest corner (to your left), go into Sneak mode, then walk forward
to quickly increase your Sneak level.
Join the Dark Brotherhood. When you receive your first quest to kill
Rufio, enter his room and go into Sneak mode. Rufio sleeps for 20 hours
a day. Walk around in his room to gain very easy Sneak levels.
Successfully complete the Fighting Arena in the Imperial City and become
Grand Champion. Once you collect all your money from the Bloodworks
person, go outside. There will be a kid that runs up to you and says
that he is your biggest fan and ask if he can follow you around. Select
"Yes you may follow me around" and he will go wherever you go. Go to any
place that is away from guards and people. Go into Sneak mode and select
"Pickpocket" on the kid. You will be brought into his inventory. Exit
out of his inventory and do not steal anything. Repeat this by selecting
pick pocket and exiting. You will gain Sneak experience very quickly. He
does not care if you pickpocket him because he is your "biggest fan".
While in jail, go into Sneak mode. Move around for awhile to increase
your sneak level.
Easy stealing - Get the Gray Fox's mask and put it on. Steal something
and wait for the guards to tell you, "Oh, you are the Gray Fox. I'm
going to kill you" (or something similar). Select "Resist Arrest". Then,
go to your inventory and take off the mask. Exit the menu, then yield to
the guard by holding Block and pressing [Space] to talk to him at the
same time. He should walk away. You will not have a bounty, and you will
still have the stolen item.
Enemy and item levels - All enemies outside the cities and some inside
will level as you level. For example, if you are at level 10 and are
fighting Boars outside the city, when you reach level 15 you will be
fighting a Troll. The same goes for missions such as the Forlorn
Watchman. If you do the quest at level 10, you will fight Ghosts on the
ship. If you do it at level 20, you will fight Wraiths. Do not waste
time trying to level up just to beat one opponent in a quest because
they could be set to always be three levels above you. This same style
of progression also works with armor and weapons:
Armor
Fur/Iron: Level 1
Leather/Steel: Level 13
Chain/Dwarven: Level 16
Mithril/Orchish: Level 110
Elven/Ebony: Level 115
Glass/Daedric: Level 120
Weapons
Iron: Level 11
Steel: Level 12
Silver: Level 14
Dwarven: Level 16
Elven: Level 19
Glass: Level 112
Ebony: Level 116
Daedric: Level 120
Note: The armor and weapons usually do not appear at traders until you
are two levels above them, sometimes longer. Also, any "secret" weapons
such as the Umbra and the NPCs with them or wearing the "secret" armor
are level locked. They will not get any more difficult because usually
their levels are already about 22 to 30. However, as you become better
with a blade (in the Umbra's case), the better the attack will be.
Feeding as a vampire - If you have a good Sneak skill you can feed from
a sleeping person without waking them.
Floating paintbrushes - There are paintbrushes stored in random
containers at various locations. If you take one out and drop it, it
will not fall. It will just float in the location you were looking at
when you dropped it. You can drop them in sets of two or more and use
them as steps to reach high places. You can also use them as barriers
between you and enemies.
Getting desired Sigil Stones - While in Sigillum Sanguis (the Sigil Keep
at the top of an Oblivion Citadel), save the game while standing in
front of the Sigil Stone, before grabbing it. If you do not get the
desired effects from the stone, load from the point before you grabbed
it and try again. The Sigil Stone you get is chosen at random upon
removing it.
Glass and enchanted weapons and armor in Border Watch - There is a city
called Border Watch, northwest of Leyawiin. Everyone there has nice
Glass weapons, some of which are enchanted. You cannot steal them while
they are sleeping, but can steal their armor (mithril). Go to the
Sheregoth Shrine to do a quest. The Daedric will ask you to fulfill a
prophesy. Do the quest, which includes three tasks. After this, go to
one of the people's houses. You should be about level 15. Have a good
sword ready, then go into Sneak mode and hit the person with a Sneak
Attack x6. Do not stop and they will appear dazed. Once they are dead
you can get their items, which are worth a lot of gold. Do this
repeatedly to any house desired. Do not do it to the Shaman unless you
are at a higher level. Some houses have two people inside. You can
sometimes kill one person without the other waking up, then kill the
other person.
Glass weapons and armor in Rockmilk Cave - It is recommended that you
are at level 15 or higher before attempting this, as there will be
better armor and weapons inside. Travel on the west road from Leyawiin
and keep walking on the trail until you get to Waters Edge (a small
town). From Waters Edge, walk northwest until you reach Rockmilk Cave.
This cave is very close to Waters Edge. Go inside and follow the trails.
You will encounter some thieves inside the cave. If they do not notice
you they will fight each other. You can let them fight or join in. They
are not difficult to defeat if you are leveled up. Go through the cave
and you will find at least fifteen people inside. Each of them has their
own set of Glass, Orcish, Daedric, or Elven armor and weapons. You can
fill up with items and sell them for a good profit.
Good armor - At the beginning of the game after the King's convoy is
attacked, quickly take the dead guard's katana and armor. This will make
defeating the rats and trolls much easier.
Good cheap house - Go to the city of Anvil, then go to the inn. Inside
is a man whose name starts with a "B". He is selling his grandfather's
old manor. You can purchase it for 5,000 gold, which is very cheap
considering that most houses are 15,000 gold and are not as good. The
house (at first) is ugly and haunted. However, after completing the
quick quest the house will be fixed up without any additional payment.
Good weapon - Fill a Black Soul Gem with a Human Soul. Take a weapon
that is not already enchanted and give it fire, frost, or shock damage.
Then, give a weakness to whatever damage you just gave it. When you
swing it the first time, it will do the fire, frost, or shock damage,
then give a weakness to it. The second swing will do a lot more damage.
Infinate recharge - Use the "Duplicate items" trick on a Soul Gem. Pick
them all up. When an item is on low charge you can recharge it back to
full without wasting money on Soul Gems or having to bother with soul
trapping.
Infinite arrows - Go to the Bloodworks in the arena and find the
gladiator that is practicing with his bow on a target. Stand close by
him and when there are five to ten arrows in the target, take them
before he does. He will just continue shooting when you move out of the
way. This is an unlimited source of iron arrows, which can be sold to
almost any merchant and therefore also makes an unlimited source of
gold.
Go outside of the Inn Of Ill Omen where the man is practicing his
archery. He is using steel arrows. Go in front of him and pick up the
arrows. He will not hit you and just wait until you move out of his way.
You will not get into trouble with the guards. Repeat this as many times
as desired.
Infinite gold -
Go to the Talos Plaza District of Imperial City and find a house owned
by a man named Dorian (Dorian's House) in the southeast section of the
district. Break into his house and find him. When he tells you to leave,
kill him. Do not press X to loot him and take all. Instead, take each
item individually, finishing with the gold, which will not run out once
it hits 8 pieces. Just keep selecting the gold he is carrying and take
it. Do this repeatedly, and the number of gold pieces remaining will
freeze when it gets down to 8 gold pieces. It will not go any lower, but
will just keep giving you as much gold as desired. Note: After you break
in and he tells you to get out, talk to him. Go to "Persuade" and bribe
him a lot. After that, kill him. He will now have more money to loot,
which makes it easier to get more faster.
Note: To get infinite gold from Dorian easier, use the following trick.
First, bribe him until you cannot do so anymore. Then, hit him with your
weakest weapon, preferably your fists. Then, quickly hold Block and
press [Space] to yield to him. Because he is your friend, he will stop
fighting. Then, talk to him again. His relationship will have dropped
because you hit him, allowing you to bribe him more. Make sure you do
not hit him too much or he will run away. Once his health gets low, the
guards will probably charge you. After spending your time or paying
them, go back to his house. His health will still be low from your
attacks. Wait exactly 24 hours and his health will be reset. Repeat the
entire process to get the desired amount of gold. Once you select the
money from his pocket it will not go away, leaving you with unlimited
money.
Go to the Talos Plaza District of Imperial City and find Dorian in his
house. Talk to him and select the Speechcraft icon to learn that he
likes Boast and Coerce and dislikes Admire and Joke. Instead of making
him like you, make him hate you. Bribe him until around 60, then make
him hate you. Keep repeating this as long as desired. Note: The more you
do this, the quicker it will be to increase your money. Kill him but do
not let him run, etc. or he will contact the guards. Search him and take
all his possessions except for his money. Exit the search screen and
re-enter it. Then, keep pressing [Space] on his money to retake it
without it disappearing.
This trick requires a horse and an expensive weapon, the more expensive
the better. Get on your horse and fast travel to Kvatch. Once there,
equip your most expensive weapon and travel until you find a little camp
with citizens around on the road to Kvatch. Talk to the female Orc
merchant while on your horse and sell her your equipped sword. The
message "You cannot unequip this item" will appear, but it will still
give you the money. You can do this as many times as desired for 200 GP
each time. This only works with your equipped sword; any other items
will be sold as usual.
Become a vampire, then seek the Mages Guild help in Arcane University.
You will be sent to Skingard to talk to the count. The count will tell
you who to seek out in order to get the cure. Complete this quest, and
after giving the Counts' wife the potion, he will want to wait a day
before he will talk to you again. After that day, when you talk to him
he will reward you with 500 gold. However, you can keep talking to him
and selecting "Reward" each time. You will be given 500 gold each time
you talk to him, even if you leave and come back. Repeat this as many
times as desired to get an unlimited amount of gold. Note: When you do
go back make sure you select his room lock and bribe him fully so that
the guards do not get called. Also, complete this task before the mage's
second or third task because after that the Count of Skingard will not
talk to you.
When a woman approaches you in the Imperial City and asks you to see a
man, go to this house. He will tell you that he and his group are
vampire hunters. Follow the Virtuous Order quest line and you will find
out the man you are hunting is not a vampire. Do not kill him. Talk to
him and he will say that the man that sent you is actually the vampire.
Go to the bookstore. The man will tell you about a cave. Travel there
and kill all the vampires and take their vampire dust. Once you have
killed the main vampire, return to the Imperial City. You will be
rewarded with a ring, but he will also tell you that the order will
compensate you for every vampire that you kill. All you need for proof
is vampire dust. Use the "Duplicate items" trick on the vampire dust to
get as many as desired. Keep talking to the man about vampires and he
will keep rewarding you as long as you have enough vampire dust. This
results in 250 gold for each vampire dust you have.
Use the "Duplicate items" trick inside a store. Make sure the item you
duplicate is worth a lot of gold. Sell all but one of the item that was
duplicated, then repeat the process as many times as desired. It is
possible to make up to 50,000 gold in a few minutes.
This trick requires a Black Bow, a Bow, and two different kinds of Bows
(for example Steel and Iron). Also, the "Knight Of The White Stallion"
quest must have been successfully completed by talking to the male in
the castle of Leyawijn. After completing the quest, you can sell your
Black Bow to the male in the castle of Leyawijn. He is one of the court.
Every bow will give you 100 gold. Save your game because if you hit the
male by accident the guards will attack you. Stand next to the male so
that you can speak with him. Use the "Duplicate items" trick to
duplicate your bow next to the male (when he is sitting in his throne).
Pick up all the duplicated bows. When he says that you are over numbered
you can continue picking up more bows. After picking up every bow, throw
one on the ground (to make sure you do not sell all of your bows). Speak
with the male and sell your bows. When you choose one time for yes, you
can continue by pressing [Space]. It is possible to sell 125 bows for
12,500 gold in five minutes.
Infinite health - Use the "Duplicate items" trick on a potion of strong
health. Repeat the duplication to get the desired amount of potions.
Open the inventory screen and go to the strong potion of health, then
assign a hotkey to that potion. When you are low on health, just press
the hotkey to use a potion. When running low on health potions, repeat
the duplication process.
Keeping quest items after theft - If you steal a quest item, for example
the Ahdarji's Heirloom (a ring of a countess), and get caught, you will
lose all the stolen items except for the quest item because quest items
cannot be taken out of your inventory except to further the quest.
Making Black Soul Gems - Take an empty Grand Soul Gem and a Soultrap
spell to any of the four Necromancer lairs. There will be an altar which
will only be active one day of the week. You may need to wait up to six
game days. Place your Gem on the altar when it is active and cast
Soultrap on it to make a Black Soul Gem. These are used for capturing
the souls of NPCs. One is also required for one of the Daedric Quests as
a tribute to the shrine.
Making stolen items authentic - When you steal items, most of the
merchants will not buy them. Use the following trick to authenticate
them. Get in the jail and escape. Take your items authenticated or pay
for your days in jail and you will have the items authenticated again.
Nocternal's Cown - Successfully complete all quests in the Thieves Guild
and the Gray Fox will give you the promotion of Guild Master, and the
Nocternal's Cown. Nocternal's Cown will let you see living things as
energy even through walls. Note: When you equip Nocternal's Cown, you
are the Gray Fox -- when guards see you they will try to arrest you.
Nocternal's Cown also lets you carry more items and increases your
Sneaking skill.
Permanent enchantment - Use the following trick for duplication or a
permanent enchantment. You can duplicate a drop-able item, and if that
item is equipable with constant effect enchantments you can make them
permanent. However, the item once made permanent cannot be re-equipped,
but each enchanted item is different. You can use the "Duplicate items"
trick to make as many as desired, then sell them. Use the "Duplicate
items" trick with a bow an arrows to duplicate the items to make
permanent. Equip one of the items you want to make permanent. There must
be an unequipped version still in your inventory for this to work. Use
the "Duplicate items" trick again; however, drop the unequipped version
of the item you have equipped and want to make permanent. The equipped
one and the others will drop and you will never be able to equip that
item again, but if you check your stats the items bonuses will be
permanent. You can duplicate anything that can be dropped, including
Grand Soul Gems with Grand Souls captured.
Saving lockpicks - When you go on a mission for the Theives Guild, it is
much easier to steal keys for all the doors from immobile gaurds or the
owner(s) of the place you are robbing after you have leveled up your
Sneak skill with the "Easy Sneak level" trick. After you steal the keys
you can open nearly every door for the building you are in.
Secret treasure - Buy the house in Skingrad, then go to the top floor
and look for the room with the deer mantle. Jump on top of the mantle,
then jump again onto the loft design in the back corner. You will find
an old note that has a riddle on it which leads to a treasure.
Shadowmere - You can buy various types of horses. You can also get a
free Paint Horse just after the beggining of the game at Weynon Priory.
This is the weakest and slowest type of horse. Do not buy any other
horse because they can be expensive when you are starting out. You can
get Shadowmere, the best horse in the game, for free. You can get him
after completing the Dark Brotherhood quest "The Purification", which is
the first quest you get when you start working for Lachance. Just kill
an innocent person (preferably a beggar if you are not part of the
Thieves Guild) and sleep so that you may begin the Dark Brotherhood
quests. After a few you will get Shadowmere. He is very fast and has a
good amount of HP. Shadowmere is black/purple, wears a skull on his
forehead, has a bloody handprint on the sides of his sadle, and red eyes
that glow occasionally at night. He also helps you in battle if you
fight near him. Best of all, he cannot die or run away. He is considered
an important character and will just fall unconcious if defeated then
will rise again in a few seconds to join the fray. If you happen to lose
him, you can go to Fort Farragut and he will be there waiting for you.
Skeleton Key - Once you reach level 10, you can do the Weird Shrines.
This shrine gives you a lockpick key that never breaks and sets your
Security to "Expert". To get it, you must go to Leyawiin south of
Imperial City. Then, travel north using the right road (that does not
lead to Bravil). Find the shrine called Nocturne, where there will be
some people praying. Go up and activate the shrine. The statue will talk
about some thieves who stole her eye. Go back to Leyawiin and talk to
the guard. He will tell you about Webaa-Na. You may have have
encountered him before if you did the quest to become a knight-errant.
Talk to both Webaa-Na and his friend. They will admit nothing. Walk away
and in a little while they will start talking about trolls or something.
They will stop because you are in the room. Hide and listen to them talk
about it. Once you have heard them talking, they will tell you the
location of the eye. It is in a cave. Go to the cave, retrieve the eye,
and go back to the Nocturne Shrine. You will get the Skeleton Key, which
greatly helps lockpicking because it does not break.
Stat boost - Successfully complete all fifteen of the Daedric quests to
get a large stat boost. You can choose any of the three major skill
sets; Combat, Guile, or Magic. Each gives you a ten point permanent
boost to the related stats and some of the related skills. It is
extremely worth it to do the Daedric quests considering all the other
good items you will get while doing the quests. You can activate up to
fourteen at once if you are at a high enough level. The final quest
requires level 21+, and you must have completed all of the other Daedric
quests.
Super character - This trick requires access to Arcane University, a
Chameleon spell, two rings, a necklace/amulet, any two pieces of armor
(preferably a helmet and shield; you could use any armor for this, but
you may want to enchant them with defensive magic later), five Grand
Soul Gems with Grand Souls in them, and 8,000 gold. Go to the
Chironasium (enchanting section) in Arcane University. Go to an
enchanting stand and enchant the necklace, rings, and armor with a
Chameleon spell using the Grand Soul Gems. Each enchantment gives you
20% Chameleon effect, so all five enchantments will make you 100%
Chameleon, which is not only invisible but also allows you to attack,
steal, open, and pick-up without being revealed. You can now steal from
a shop without the shopkeepers doing anything. Your enemies will also
just stand still unable to attack, allowing you to go into Sneak mode
and attack for 4x to 6x damage, and pickpocket without consequence
(except on guards who can catch you if you fail, but still cannot attack
you if you resist arrest).
Take any desired Sigil Stone and either an already enchanted item or
regular item and enchant the item with a Sigil Stone. Then, use the
"Duplicate items" trick on it to get a permanent stat boost for whatever
the item was meant to increase. Repeat this with the same or different
enchantment to continuously get stat boosts in that category. You can
then sell the extra copies for extra gold.
This trick only works with wearable items. Take any wearable item with a
magical enchantment that you wish to make permanent and use the
"Duplicate items" trick to duplicate it twice so that you have two of
that item. Pick up the item and equip one. While you are wearing that
item, duplicate the one you are not wearing by at least four. Note: The
number of arrows used determines how many copies are made. Both items
will drop on the ground in stacks of two. You will now no longer be
wearing that item, but will still have its effects. Note: These effects
are permanent. Do not attempt this with any item with an effect you may
want to remove later, such as Water Walking, Night Eye, etc.
Unicorn - The Unicorn can be found northeast of Inn Of III Omen and east
of Mingo Cave at a place called Harcane's Grove. It is protected by four
Minotaurs. The easiest way to reach this area is to move west/southwest
from Fort Variela, which is on the coast of the upper Niben River. By
doing this, you will see the Unicorn before the Minotaurs see you. Note:
If you do encounter the Minotaurs, do not start fighting them close to
the Unicorn or the Unicorn will join with them against you, and you will
not be able to mount it. Just run up to the Unicorn, mount it, and run
away. The Unicorn is both fast and immune to regular weapons. Note: The
Unicorn cannot be tamed or captured. Once you find it in the Harcane
Grove, you can ride it. However, once you ride a distance from the grove
and you get off the horse, it will start walking away and return to the
Harcane Grove. It does not matter if you approach it without a weapon or
kill the minotaurs guarding it.
Unnamed sword - Use the ''Duplicate items'' trick on a paintbrush. After
getting at least twenty paint brushes, go outside of ''A Fighting
Chance'' in the Imperial City Market District at midnight. Drop a
paintbrush. Notice that it will float. Get on top of the brush and
repeat the process to form a set of stairs. Once you get high enough to
reach the top of the A Fighting Chance store, get on top of the building
and look for a chest that is locked. The lockpick level is very
difficult. Lockpick it and look inside to find an odd sword without a
name. The sword has no attack, breaks easily, and cannot be sold.
Vampires - There is a broken down fort that is the base for some
relatively weak vampires directly south of Chorrol. The fort is called
Fort Carmala, and it is located near Hackdirt, very close to northeast
of Weatherleah. To reach it, if you have not done the Hackdirt or
Weatherleah quests, go to Chorrol. Leave from the south gate and move
directly south. If you reach the city of Hackdirt, you are near it. Look
for a group of white rocky ruins. The door to the cave is among the
ruins. |