Lots of easy points - Attack a monster near a wall and simultaneously
attack them up against the wall with "X" and the points will rack up,
because when you attack , the monster will hit the wall and when the
monster comes back you'll just hit him again and each time you hit him
you'll get points.
Invincibility - Go to the cheats menu under "Options" and put in the
code XXEVMOOZGNAB ~.~ XXEVEDOMDOG
Level Select - Go to the cheats menu under "Options" and put in the code
XXEVERUTUF ~.~ XXEVPIKS
Super Jumps - Go to the cheats menu under "Options" and put in the code
XXEVOGOP ~.~ XXEVTOOFYTFIF
Moves:
Blade Punch: Hold X to repeatedly hit with your blade.
Claw Slam: Press X, L to jump and slam your claw into the ground.
Super move - Use combos to increase the super move meter in the top
right corner. After it is flashing, press R to execute a super move.
Infinite combo - Keep tapping X for as long as desired to perform an
infinite hit combo. Note: Your enemy cannot fall off a cliff or hill or
the combo will stop.
Alternate ending: Go
to Timberdale. Go to the sundial. Set it to either of the golden dots
(sunrise or sunset). Quickly get back to the hub and enter the
Shadowrealm. The ending sequence will be different, with Vexx will
flipping off Yabu.
Extra lives: On occasion, if you knock an enemy off into a
bottomless pit or well, the combo counter in the right hand corner will
continue to grow. If this happens, go around and do a half-decent air
juggle to receive extra lives. It is possible to score 2,500 and get
over 10 extra lives.
Quick save: If you found a diary page or an extra life and need a
quick way to save but cannot find a new heart, do not collect a heart
you previously acquired. Instead, go to Darby's house on Timberdale.
Teleport into the picture and pick up the Crimson Key. This works with
the Air Suit, but Timberdale is quicker.
Cow Suit: In Timber Dale, there is a hut hidden behind trees. The
trees are metallic, and if you uppercut them, they will clang. if you go
behind them and into the hut, there will be a cow. Uppercut it and you
will have the Cow Suit. Note: When you uppercut the five metal trees,
you will also have a choice of either the Cow Suit, Fly Suit, or Rock
Suit.
Fly Suit: In Dragons Reach (level 2), climb up the dragon's tail.
Continue climbing until you reach the yellow poles on the slippery
ground. Climb the first and jump to the others. On the last one, turn to
your left and try to do a long jump to a small platform with a jump pad
on it. You will be rocketed over to the plateau. Walk around it. The fly
suit is on the other side. Note that the jump to the jump pad may
require some adjustments on your part.
Rock Suit: After the Talon's tutorial, when the blind guy wakes
you up, jump to the column in the middle that has fire on it, but do not
touch the fire. After that, arrange yourself so that you are on the left
side facing the exit. Hop into the fire, and rocket yourself out to the
left. Proceed towards the blue rings. You will be teleported to the red
tapestry. Climb to the top of it and grab the red disk. Afterwards, jump
off either side to exit the tapestry.
Pirate ship game in the below: In the pirate ship game with the
three pirates from the belly of the large beast, it is easier to not try
to change the colors of the squares yourself. Instead, watch the board
and let the cannonballs do the work for you.
In the below when you let the big fish swallow you, there will be three
pirates that want you to open their treasure. The password is: A, B, X.
Sundial portal in Daggercrag: In Daggercrag, once you adjust the
sundial, go to the base with the ring full of enemies. Climb the second
pole to the right and you should find a sundial portal. Go through it if
you see another world in it. Note: Be careful, as this stage is
extremely tricky.
Extra life in Tempest Peak Manor: Go to the table with the goblets
of red and green goo. Get on top of the one with the red goo and wooden
spoon. Climb up the handle of the wooden spoon. Jump up and down a few
times on the end of the spoon and red goo will pop out, revealing an
extra life.
In Tempest Peak Manor, go to the sofa/couch. Note: Kill everything on
the couch first. Climb the right side and go to the left over the top of
the couch and down to the left arm. There is a Hobbletrod there. Let it
attach to you and move it towards the left edge of the arm. Shake him
loose and he should fall to the cushions below. Quickly jump to it and
perform Ground Pound (jump, then press L in mid air). Keep this up and
do not use your talons to attack. Your attack points will continue to
climb, and each hit gives you more each time. During this, extra lives
will start to appear every ten to fifteen hits.
Enter Dragonreach Sandcastle: Inside of the castle in Timberdale,
get to the part with the long narrow pathways in the air. Once you get
to the jumping part, drop off the edge to land on a small platform. Jump
to the other platform and do a pulse-jump below the shiny spot. You
should hit a button that will open a door underneath the normal path.
You can dangle from the bottom of the path and climb through the door.
You will then be inside the Dragonreach Sandcastle.
Defeating Sumo: Do jump moves or wait for Sumo to do a racer crash
and dodge it, Slice his back and he will fall off the circle to his
doom.
Defeating Yabu: After you enter the Shadow Realm and defeat the
Shadow wraiths. Yabu will transform into a spider demon. He is very
dangerous in this form. After he does the double punch, his face will be
at the ground. Slash your talons at his face, then run under his legs
while he is dizzy. Then, do an uppercut to his rear. He will flip over
on his back. Go to his rear again and do a ground smash, then rapidly
circle his body doing the long jump. Repeat this until he is defeated.
When you enter the Shadow Realm, Yabu will send a wave of Shadow
Wraiths. These Shadow Wraiths are stronger than normal and will require
four or five hits to kill. Not all of them have balls of health. Charge
at them, then do an uppercut. While in the air, do a ground smash. When
you continue falling, do a flare kick before you hit the ground. You
will not get hurt if Wraiths jump at you while you are doing a flare
kick. Note: Yabu will send two waves of normal Wraiths. If you defeat
all of them, Yabu will send four waves of fireballs. There will be rings
of fire on the ground where the fireballs will hit. If you act quickly,
the fireballs will miss. Yabu will put the challenges together so that
you must dodge the fireballs and defeat the shadow wraiths at the same
time.
After you defeat Yabu in his spider form, you will take the power of his
red amlet on his chest. He will send his last wave of Shadow Wraiths.
The Wraiths will heal your wounds after the spider battle after you kill
them. After you defeat all the Wraiths, Yabu will shoot fireballs toward
you, instead of shooting them in the sky. Use your talons to fire them
back toward the tower and break it down. Note: The ground in front of
the tower will collapse along with the tower. Yabu will keep building
towers until he runs out of ground, then he will be on the ground to
shoot fireballs. Note: He may teleport behind you and hit you once. If
timed correctly, you will hit the fireball toward Yabu and hit him. An
ending sequence will automatically begin after you hit him, and Yabu
will say his last words.
Avoid falling damage: When falling from a great height and about
to take damage, perform the Ground Pound attack just before you hit the
ground. If timed correctly, it will break your fall and you will not
sustain any damage. |