Bonus level - After you rescue the baby, go to the area where the
elephant has knocked down the doors. To the left of the doors leading to
the next part of the jungle is a water chute. Jump into that water chute
and go into the hole. You will reach a bonus level.
Destroying enemies - Most enemies can be destroyed with Gromit's hand to
hand combat moves. Use them instead of your weapons. You might need to
stockpile ammunition for other tasks.
Sent in by Pedro Santos
Near the end of
the Act 1, Part 2, there is a well. Jump into it to get to the bonus
level.
Destroying enemies: Most enemies can be destroyed with Gromit's
hand to hand combat moves. Use them instead of your weapons. You might
need to stockpile ammunition for other tasks.
Octave Security puzzle: When Wallace and Gromit get to the Octave
Security in Act 4 Part 1 of the Warehouse level, shoot the large padlock
on the big gates with the turnip launcher. Afterwards, when Gromit walks
up to the large keyboard on the floor of the room, the keys on the
keyboard demonstrates the sequence of notes/keys that Gromit should
stand on. It is quite fast and a light comes on above the keys, but not
necessarily above the key that Gromit needs to stand on. Also, there are
three notes, then four, and finally five. When Gromit stands on the
first three correct keys, the next sequence will be quickly be
demonstrated, and the same happens with the third and final sequence.
There are eight keys on the keyboard. The first sequence is 1 2 4. The
second sequence is 5 3 6 5. The final sequence is 4 6 7 5 3. Wallace and
Gromit can now go through the doorway to the next level.
Defeating Feathers McGraw: When Wallace and Gromit leave the
Ancient Temple level (Act 1 Part 1, after Wallace invents the shoes with
the springs), go to the room where you fight Feathers McGraw. To begin
the fight, run around the room when Feathers runs into the wall. When
this happens, a gadget will be shown on top of Feathers' vehicle. Also,
it is impossible to double jump with your shoes with the springs.
Instead, jump again, then on the second jump, he will jump higher after
he hits the ground. After you get on top of the gadget on the machine,
butt bounce on the gadget. Note: You will have a limited amount of time
to get on top of the machine before you butt bounce on the gadget. When
this happens, you will see bolts appear from him. Keep doing this until
you defeat him.
Diamond-O-Matic: To save Archie and Wallace from the Diamond-O-Matic,
do the following things. First, go into the factory. Afterwards, you
will get the remote control. Note: The remote control is only usable
when you see a picture of a remote control. You will have to ride the
diamond carts. Once on the carts, torpedoes will begin shooting you. Use
your turnip shooter to destroy the torpedo makers. You will not make it
all the way up when the track is high, however an elevator will. Get off
the cart and go to the button. The button will help raise the gate of
the elevator, but robots will come after you. Kill them if needed on the
button. However, since you are on the button, the production of the
robots will not stop. Once you are on top from the elevator, you will
see Archie on a diamond cart. Enable your porridge shooter and aim it at
a spinning gadget. This will raise the burner to keep Archie from
burning. Do the same thing with the others to save Archie from that part
of the factory. You will then run into an obstacle course. Cross it if
needed. Note that the obstacle courses will happen after rescuing Archie
in a certain area. You do not have to worry about the obstacle courses
in the factory. In some parts where you meet Archie, you will have to
shoot, push, or press certain objects to save him from burning or from
freezing. Note: In the part where you have to press a button, the
combination is odd. The buttons are not in order as they are arranged.
The combo is 1, 3, 2. Press the first, third, and second button to keep
Archie from freezing. To save Wallace, the tasks are simple. Usually you
must save Wallace from certain enemies when you are up close. If your
farther away Wallace appears when he is fixing certain gadgets. If an
enemy touches Wallace, it will disturb him and he will die, even if you
hit him. Once you have completed all the stages in the factory, you will
run into Feathers McGraw. Wallace will be held captive by Feathers, and
you must defeat him and his machine. In the first part, when he jumps
shoot him in the butt. Do this a few times, and this time you will have
to shoot him in the eyes for a few times.
Guards: When Wallace and Gromit get to the the maze (where the
guards are located) in Act 4 Part 1, go to the box at the end of the
hall in the maze. It will have a paw print. Go into the box. You will
notice a guard walking back and forth in his area. There are two guards,
and three buttons. When the guards are not looking, press the button. If
the guards see you, they will shoot you, even if you are in the box. For
this reason, if you block his pathway he will shoot the box that you are
in and you will have to start again, and the buttons will be stationary.
Also, if they cannot see you, you can run, and not sneak. Note: Once you
are pressing the button, at the end of the maze there will be a light
blue cube. You will raise the cube if you press the button. Press all
three buttons in order to escape from the guards. |